Apoptosis
A team submission for Global Game Jam 2025 under the theme "Bubbles", made using Godot. Additionally, by the sponsors (read: forced by them) of our regional organizers, we had two extra subthemes: the inclusion of the characters Mari (no, not the one from OMORI) and Caca (no, not that "caca"; /tʃa.tʃa/) of the Marica firm, and Pendhapa--a traditional Javanese (no; Javanese, not Japanese) pavilion.
Description
A top-scroller physics-based game where one has to avoid obstacles and bubble-shooting enemies and use Newton's third law to propel yourself as you shoot bubbles back.
Controls
The primary control that you will use is the mouse. Hold the Left Mouse Button to charge your bubblegun using the air inside your bubble; the longer the click, the bigger and faster the bubble pellet. Pay attention to the barometer on the bottom left as to not drain your bubble's air supply!
These are controls to move the character within the bubble for increased precision:
- A or ← to move leftwards in the bubble.
- D or → to move rightwards in the bubble.
- Space or W or ↑ to jump in the bubble.
Objectives
- Avoid the enemies' bubble pellets.
- Avoid clashing into enemy bubbles.
- Shoot enemies if needed.
- Strategize the recoil mechanism of your bubblegun to move around the map.
- Avoid the obstacles and circumnavigate around them.
- Reach the end and save your feline buddy--Caca!
Source
The game is made using the Godot game engine. You can find the source hosted on GitHub, licensed under the Creative Commons BY-NC-SA 4.0 International License.
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